C a r m a g e d d o n I I : C a r p o c a l y p s e N o w ! D e m o Full Gore Version -------------------------------------------------------------------------------- Contents: 1. Warning 2. An apology 3. Keyboard Controls 4. Minimum Specs. & Known Problems 5. Full Game Features 6. Contacts & Credits -------------------------------------------------------------------------------- 1. Warning. Carmageddon was a violent game. We mean really very violent, the kind of stuff that made politicians and respectable people the world over choke on their high- fibre breakfasts, and denounce it as morally-bankrupt soul-poison. We frankly found this reaction rather half-hearted, and hope that this time we're giving them all something to really get upset about. This demo contains scenes of (extremely entertaining and funny) dismemberment and gore. It is not for the faint hearted, nor those with bladder control problems, and certainly not for those under the age of 18 - we would never encourage kids to play this game. Play this demo with an open mind and an empty stomach. If you don't like it, please remove it from your hard drive and don't play it any more. Pass the demo to a friend who may prefer it. -------------------------------------------------------------------------------- 2. An apology. Sorry, we make no apologies for what is in this game. No animals were (fatally) harmed during the making of this game (that's not part of the apology, by the way). -------------------------------------------------------------------------------- 3. Keyboard Controls. Key: Action: Keypad 8 Accelerate Keypad 2 Brake/reverse Keypad 4 Turn Left Keypad 6 Turn Right Spacebar Handbrake Z Wheelspin (useful for getting out of tight situations) Backspace Repair (double-tap repairs fully) Insert Recover (for when you land on your roof) Tab Map View Toggle on/off Delete Buy Armour End Buy Power Page Down Buy Offensive Cursor Keys Camera Control (press left + right to centre the camera) C Cockpit View toggle on/off (cursor keys can move the camera over the bonnet) T Target lock toggle on/off Y Target cycle (changes the locked opponent) H Horn (scares pedestrians) Ctrl + Q Quit Game Keyboard Operable Powerups: [ and ] Select Powerup Alt Activate Powerup Action Replay: Keypad Enter Action Replay Toggle on/off Keypad 5 Play/Pause Toggle Keypad 4 Rewind Keypad 6 Forward Keypad 7 Rewind to start Keypad 9 Wind to end Keypad 1 Backward 1 frame Keypad 3 Forward 1 frame Keypad * Change Camera Style (Standard, Panning, etc...) At any time: Shift+D Take a snapshot (put in DATA directory as DUMP####.BMP) (3Dfx version only) -------------------------------------------------------------------------------- 4. Minimum Specs. & Known Problems Minimum Specification --------------------- Genuine Intel P166 MMX 16 Mb of ram 2 or 4mb D3D card Microsoft Windows 95/98 DirectX 5.0 Recommended Specification ------------------------- Genuine Intel P200 MMX or above 32MB of RAM (but more the merrier) Voodoo 1 or 2 graphics accelerated card. The PowerVR range of cards are not supported via this demo. This will be addressed for the full version of the game. Below is a list of all cards that the demo was tested with: - Manufacturer Video card name Chipset Memory 3D labs 3D labs Glint Permedia 1 4mb 3D labs 3D Permedia Permedia 2 4mb 3DFX Dev Board Voodoo 2 8mb ATI Xpert@play(DVD) 3d Rage Pro 2 4mb ATI Expert@work Rage 3d 2 4mb Canopus Pure 3D Voodoo 1 6mb Creative 3D Blaster Rendition 4mb Creative Exxtreme Permedia 2 4mb Diamond Monster 3D 1 Voodoo 1 4mb Diamond Stealth 3D 2000 S3 Virge 2mb Diamond Stealth 3D 3000 S3 Virge VX 2mb Diamond Stealth II S220 Rendition 2 4mb Diamond Viper V330 Nvidia 128 4mb Diamond Monster 3D 2 Voodoo 2 8mb Hercules Thriller 3D Rend. V2200 8mb Hercules Stingray 128 3D Voodoo Rush 8mb Intergraph Intense 3D Rendition 4mb Matrox M3D PCX2 4mb Matrox Millenium 2 PCI 2164W 4mb Matrox Mystique 220 1064SG 4mb Matrox Millenium G200 G200 8mb Matrox G100 G100 8mb Matrox Millenium 2 AGP 4mb Orchid Righteous 3D 1 Voodoo 1 4mb Orchid Righteous 3D 2 Voodoo 2 12mb Real 3D Starfighter 3D AGP Intel 740 8mb STB Power Graph 64 3D S3 Virge -------------------------------------------------------------------------------- 5. Full Game Features So, you're impressed with the demo? Wait until you see the full game. There will be loads of extra stuff, including: Drone cars - watch the world come alive with passive motorists who drive around trying to mind their own business. More cars - cars, trucks, planes, over 40 in all! More levels - 8 worlds and over 30 races. Network levels- For that close and uncomfortable feeling. More animals - do you know how much blood an elephant has? More powerups - -------------------------------------------------------------------------------- 6. Contacts & Credits If you have any other problems not covered by the above you can contact the SCi technical support line on: +44 (0) 171 228 3543 or email techsupport@sci.co.uk We would also appreciate any feedback on this demo and people reporting any known problems they encounter. For more information, why not visit http://www.sci.co.uk - Publishers of Carmageddon II and http://www.stainless.co.uk - Us, the developers. -------------------------------------------------------------------------------- Stainless Software are: Patrick Buckland (Boss), Neil Barnden (other Boss), Lez Andrew, Richard Batty, Matt Edmunds, Ashley Hampton, David Hosier, Trevor Howis, Russell Hughes, Paul Johnson, Si Lacey, Terry Lane, Paul Marchant, Bruce Mardle, Kevin Martin, Ian Moody, Darren Porter, John Pullen, Alan Rowe, Tim Smart, Shaun Smith, Mat Sullivan, and Ben Webster Many thanks to: Tony Taylor, Janet Buckland, Pauline Barnden, Ed Jenkins at Media Records, and all at SCi. (c) 1998 Stainless Software Ltd. (c) 1998 SCi (Sales Curve Interactive) Ltd. All rights reserved. SCi is a trademark of SCi (Sales Curve Interactive) Ltd. SCi (Sales Curve Interactive) Ltd. is a subsidiary of SCi Entertainment Group PLC. E&OE.